3D Artist
Graduated in Classical Graphic Arts by Hungarian University of Fine Arts, (Budapest).
After College taken a professional VFX course at The Animation Workshop, in Viborg, Denmark.
Fully available for freelance.
Familiarity with the capabilities of the technology being used
Creating low poly models for games, creating UV maps, generating normal
and displacement maps. Painting high resolution texture maps.
Compositing complex scenes from 3d assettes, setting up scenes for rendering.
Creating special effects with Houdini such as smoke, fluid and rigid body destruction.